Initial commit of files

This commit is contained in:
2021-01-22 10:16:20 -05:00
parent 32d165ec8f
commit ed92211680
534 changed files with 68563 additions and 19 deletions

63
include/libnet++/Client.h Normal file
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//
// Client
//
/* prevent multiple inclusions */
#ifndef __Client__
#define __Client__
/* includes *****************************************************************/
#include "Socket.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class Client {
// public data
public:
// protected data
protected:
// private data
private:
// static data
// public methods
public:
// constructors
Client();
// destructor
virtual ~Client();
// public methods
int ConnectUri( const char *uri );
int ListenUri( const char *uri );
// virtual functions
virtual int Connect( const char *host, const char *service=NULL )
{return -1;};
virtual int Listen( const char *host, const char *service=NULL )
{return 0;};
// exceptions
class ClientException
{
char *toString(void) { return strerror(errno); };
};
// static methods
// private methods
private:
};
#endif

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include/libnet++/Clock.h Normal file
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//
// Linux Daemon
//
/* prevent multiple inclusions */
#ifndef __Clock__
#define __Clock__
/* includes *****************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <errno.h>
#include <time.h>
#include <sys/time.h>
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class Clock {
// public data
public:
// protected data
protected:
struct timespec Time;
// private data
private:
// public methods
public:
// constructors
Clock();
Clock( time_t tic );
// destructor
virtual ~Clock();
Clock( const Clock& );
const Clock& operator=( const Clock& );
// public methods
time_t GetUtc( void ) { return Time.tv_sec; };
struct timespec GetTimeSpec() { return Time; };
int Format( char *buf, int max );
struct timespec Parse( const char *buf );
void SetTime( void );
void SetTime( time_t sec, suseconds_t usec=0L );
void SetTime( const struct timespec &tv ) { Time = tv; };
// microsecond time stamp
unsigned long long GetTimeStamp();
void SetTimeStamp( unsigned long long ts );
// virtual functions
// exceptions
// static methods
static int Format( const struct timespec &tv, char **buf, int *max );
// private methods
private:
// signal catchers (do not override)
};
#endif

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//
// Linux Daemon
//
/* prevent multiple inclusions */
#ifndef __ClockTimer__
#define __ClockTimer__
/* includes *****************************************************************/
#include "Timer.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class ClockTimer : public Timer {
// public data
public:
// protected data
protected:
// private data
private:
long m_timeout; // usec
// public methods
public:
// constructors
ClockTimer();
ClockTimer(unsigned long usec);
// destructor
virtual ~ClockTimer();
ClockTimer( const ClockTimer& );
const ClockTimer& operator=( const ClockTimer& );
// public methods
int Restart(void);
int Start( unsigned long usec );
void Stop(void);
unsigned long Remaining(void);
int Wait(void);
int Sync(void); // Wait()+Restart()
// virtual functions
// exceptions
// static methods
// private methods
private:
// signal catchers (do not override)
};
#endif

89
include/libnet++/Daemon.h Normal file
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//
// Linux Daemon
//
/* prevent multiple inclusions */
#ifndef __Daemon__
#define __Daemon__
/* includes *****************************************************************/
#include <stdarg.h>
#include <signal.h>
#include <sys/types.h>
#include <sys/wait.h>
#include "LogData.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class Daemon {
// public data
public:
// protected data
protected:
// private data
private:
char m_name[32];
bool m_debug;
int m_pid;
// public methods
public:
// constructors
Daemon();
Daemon( const char *name, int debug, int noclose );
// destructor
virtual ~Daemon();
// public methods
int Daemonize( const char *name, int debug=0, int noclose=0 );
void Die( int code );
void SetDebug(bool debug) {m_debug = debug;};
bool GetDebug(void) {return m_debug;};
bool IsDebug(void) {return m_debug;};
void Dprintf( const char *fmt, ... );
void SetName(const char *s) {strncpy(m_name,s,sizeof(m_name)-1);};
char *GetName(void) {return m_name;};
int GetPid(void) {return m_pid;};
// virtual functions
virtual void DaemonStartup(void) {};
virtual void DaemonShutdown(void) {};
virtual void DaemonReload(void) {};
// exceptions
class DaemonException
{
char *toString(void) { return strerror(errno); };
};
// static methods to override
static int SignalAlarm(void) {return 1;};
static int SignalDeath(void) {return 1;};
static int SignalInterrupt(void) {return 1;};
static void SignalHup(void) {;};
// private methods
private:
// signal catchers (do not override)
static void signal_alarm(int signum);
static void signal_child(int signum);
static void signal_death(int signum);
static void signal_intrp(int signum);
static void signal_hup(int signum);
};
#endif

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//
// GPS Daemon
// Neal Probert
//
/* prevent multiple inclusions */
#ifndef __LogData__
#define __LogData__
/* includes *****************************************************************/
#include <stdarg.h>
#include <syslog.h>
#include "UdpClient.h"
#ifdef MYSQL_LOGGING
#include "mysql/mysql.h"
#endif
#ifdef BZIP2_LOGGING
#include "bzlib.h"
#endif
/* defines ******************************************************************/
#define LOGD_PORT "2940"
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
//
// Uses the Peak Systems CAN Linux driver and Nissan CAN data
//
class LogData : public UdpClient {
// public data
public:
// private data
private:
// MySQL logging
int nfields;
char myfields[2048];
FILE *pFile;
#ifdef MYSQL_LOGGING
MYSQL *myconn;
char mytable[256];
MYSQL_RES *myres;
#endif
long nrecords;
// formats
bool m_logging;
bool m_syslog;
bool m_binary;
// static data
// public methods
public:
// constructors
LogData();
// destructor
virtual ~LogData();
// public methods
FILE *LogOpen( const char *log = NULL, int bz2=0 );
int LogRead( timeval *tv, char *buf, int max );
int LogPrintf( const char *fmt, ... );
int LogWrite( const char *buf, int max );
void LogClose( void );
void LogRotate( void );
// text only csv logging
void LogFields( const char *flds );
int CsvSplit( char *buf, char *field[], int max );
// logging control
bool IsLogging(void) {return m_logging;};
void SetBinary(void) { m_binary=true; };
// static methods
// private methods
private:
};
#endif

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//
// Linux Daemon
//
/* prevent multiple inclusions */
#ifndef __Logging__
#define __Logging__
/* includes *****************************************************************/
#include "LogData.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class Logging {
// public data
public:
LogData Log;
protected:
// logfile
// pid
// private data
private:
// static data
// public methods
public:
// constructors
Logging();
// destructor
virtual ~Logging();
// public methods
FILE *LogOpen( const char *log, int bz2 )
{ return Log.LogOpen( log, bz2 ); };
FILE *LogOpen( const char *log )
{ return Log.LogOpen( log ); };
bool IsLogging(void) {return Log.IsLogging();};
// virtual functions
// exceptions
// private methods
private:
};
#endif

72
include/libnet++/Mutex.h Normal file
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//
// Linux Daemon
//
/* prevent multiple inclusions */
#ifndef __Mutex__
#define __Mutex__
/* includes *****************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <errno.h>
#include <memory.h>
#include <string.h>
#include <pthread.h>
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class Mutex {
// public data
public:
// protected data
protected:
pthread_mutexattr_t m_attr;
pthread_mutex_t m_mutex;
// private data
private:
// public methods
public:
// constructors
Mutex();
// destructor
virtual ~Mutex();
Mutex( const Mutex& );
const Mutex& operator=( const Mutex& );
// public methods
void Init( void );
int Lock( void );
int TryLock( void );
int Unlock( void );
// virtual functions
// exceptions
class MutexException
{
char *toString(void) { return strerror(errno); };
};
// static methods to override
// private methods
private:
};
#endif

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//
// Linux Daemon
//
/* prevent multiple inclusions */
#ifndef __PosixTimer__
#define __PosixTimer__
/* includes *****************************************************************/
#include "Timer.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class PosixTimer : public Timer {
// public data
public:
// protected data
protected:
// private data
private:
timer_t m_timerid;
struct itimerspec m_value;
int m_signal; // signal used
bool m_running;
bool m_oneshot;
// public methods
public:
// constructors
PosixTimer();
PosixTimer(unsigned long usec);
// destructor
virtual ~PosixTimer();
// public methods
int Restart(void);
int Start( unsigned long usec, bool one_shot=true );
void Stop(void);
unsigned long Remaining(void);
int Wait(void);
int Sync(void); // Wait()+Restart()
// virtual functions
// exceptions
// static methods
// private methods
private:
void Init(void);
// signal catchers (do not override)
};
#endif

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//
// URI Parser
// Neal Probert
//
/* prevent multiple inclusions */
#ifndef __QueryString__
#define __QueryString__
/* includes *****************************************************************/
#include <string.h>
#include <string>
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
//
// Chop up the URI into it's component parts
//
class QueryString {
// public data
public:
std::string Name;
std::string Value;
// private data
private:
// static data
// public methods
public:
// constructors
QueryString();
QueryString(const QueryString &copy);
// destructor
virtual ~QueryString();
// operators
QueryString &operator=(const QueryString &rhs);
// access methods
void setName( const char *s );
void setValue( const char *s );
void setValue( int v );
void Set( const char *name, const char *value=NULL );
const char *getName(void) { return Name.c_str(); };
int getLength(void) { return Value.length(); };
const char *getValue(void) { return Value.c_str(); };
const char *Get(void) { return Value.c_str(); };
// static methods
// private methods
private:
};
#endif

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//
// Socket
//
/* prevent multiple inclusions */
#ifndef __RawSocket__
#define __RawSocket__
/* includes *****************************************************************/
#include "Socket.h"
#include<netinet/ip_icmp.h> //Provides declarations for icmp header
#include<netinet/udp.h> //Provides declarations for udp header
#include<netinet/tcp.h> //Provides declarations for tcp header
#include<netinet/ip.h> //Provides declarations for ip header
#include<sys/socket.h>
#include<arpa/inet.h>
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class RawSocket : public Socket {
// public data
public:
struct sockaddr_storage sock_addr;
socklen_t sock_len;
// protected data
protected:
// private data
private:
// static data
// public methods
public:
// constructors
RawSocket();
// destructor
virtual ~RawSocket();
// copy constructor
RawSocket( const RawSocket &src ) ;
const RawSocket& operator=( const RawSocket &src );
// public methods
int Socket();
int RecvFrom( void *buf, int max );
// control
// status
int GetIPHdrLen( const void *buf );
int GetProtocol( const void *buf );
struct iphdr *GetIPHeader( const void *buf ) {return (struct iphdr*)buf;};
struct tcphdr *GetTcpHeader( const void *buf );
struct udphdr *GetUdpHeader( const void *buf );
unsigned char *GetData( const void *buf, int *length, int proto=0 );
// virtual functions
// exceptions
// static methods
// private methods
private:
};
#endif

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//
// Socket
//
/* prevent multiple inclusions */
#ifndef __SerialIO__
#define __SerialIO__
/* includes *****************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <errno.h>
#include <fcntl.h>
#include <string.h>
#include <termios.h>
#include <sys/time.h>
#include "netlib.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
/** \class
*
* Serial I/O wrapper and support class, Linux only
*/
class SerialIO {
// public data
public:
// protected data
protected:
// private data
private:
int m_fd; // handle
unsigned long m_sentcnt; // # bytes sent
unsigned long m_recvcnt; // # bytes recv
// serial config
struct termios termios;
// public methods
public:
// constructors
SerialIO();
// destructor
virtual ~SerialIO();
// public methods
// control
int GetFd( void ) { return m_fd; };
void SetBaud( int baud );
void SetCanonical( bool canonical, int bs=0, int wt=0 );
void Canonical(void) { SetCanonical(true); };
void NonCanonical(void) { SetCanonical(false); };
// i/o
int Open( const char *dev, int baud );
int Read( void *buf, int len );
int Write( const void *buf, int len );
void Close( void );
// status
unsigned long GetBytesSent(void) {return m_sentcnt;};
unsigned long GetBytesRecv(void) {return m_recvcnt;};
// virtual functions (must be overridden!)
// exceptions
class SerialIOException
{
char *toString(void) { return strerror(errno); };
};
// private methods
private:
};
#endif

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include/libnet++/Server.h Normal file
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//
// Server
//
/* prevent multiple inclusions */
#ifndef __Server__
#define __Server__
/* includes *****************************************************************/
#include "Socket.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class Server {
// public data
public:
protected:
// socket
int m_nfds; /* number of descriptors */
fd_set m_rfds; /* set of open sockets */
// select
fd_set m_sfds;
struct timeval m_timeout;
struct timeval m_seltime;
bool m_client_to; // reset timeout on client
// private data
private:
// static data
// public methods
public:
// constructors
Server();
// destructor
virtual ~Server();
// public methods
// control
void SetTimeout(time_t to);
void SetTimeout(timeval &tv);
void ResetTimeout(void);
void ResetClientTimeout(void) {if(m_client_to)ResetTimeout();};
void ResetServerTimeout(void) {ResetTimeout();};
void SetClientTimeout(bool ct) {m_client_to=ct;};
// select
void AddFd(int sock) {if(sock>=0)m_nfds=fd_add(sock,&m_rfds,m_nfds);};
void DelFd(int sock) {if(sock>=0)FD_CLR(sock,&m_rfds);};
bool IsSet(int sock) {if(sock>=0)return FD_ISSET(sock,&m_sfds);return 0;};
int Select( void );
// service
int ServiceUri( const char *uri );
// virtual functions
virtual int Service( const char *host, const char *service=NULL ) {return -1;};
virtual int Listen( void ) {return 0;};
virtual int ServerTimeout(void) {return 0;};
virtual int ServerSocket(void) {return 0;}; // other socket
// exceptions
// static methods
// private methods
private:
};
#endif

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include/libnet++/Socket.h Normal file
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//
// Socket
//
/* prevent multiple inclusions */
#ifndef __Socket__
#define __Socket__
/* includes *****************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <errno.h>
#include <fcntl.h>
#include <string.h>
#include <time.h>
#include <sys/time.h>
#include <byteswap.h>
#include <netdb.h>
#include <net/if.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <arpa/inet.h>
#include <linux/sockios.h>
#include "netlib.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
#if defined(__BIG_ENDIAN)
# define ntohll(x) (x)
# define htonll(x) (x)
#elif defined(__LITTLE_ENDIAN)
# define ntohll(x) bswap_64(x)
# define htonll(x) bswap_64(x)
#endif
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class Socket {
// public data
public:
// protected data
protected:
// socket
int m_family; // AF_UNIX, AF_INET or AF_INET6
int m_proto; // protocol
int m_sock; // socket
void LogSocket( const char *str );
// private data
private:
// reference
static char g_hostname[256];
char m_host[256];
char m_port[32];
// stats
unsigned long m_sentcnt;
unsigned long m_recvcnt;
// static data
// public methods
public:
// constructors
Socket();
// destructor
virtual ~Socket();
// copy constructor
Socket( const Socket& );
const Socket& operator=( const Socket& );
// public methods
int ClientUri( const char *uri );
int ServerUri( const char *uri );
// control
void SetFamily( int family ) {m_family = family;};
void SetProto( int proto ) {m_proto = proto;};
void SetHost(const char *host) {if(host)strncpy(m_host,host,sizeof(m_host)-1);};
void SetPort(const char *port) {if(port)strncpy(m_port,port,sizeof(m_port)-1);};
void SetHostPort(const char *host, const char *port)
{SetHost(host);SetPort(port);};
void SetSocket( int sock ) {m_sock=sock;};
// i/o
int Bind( const struct sockaddr_storage *sa, int len )
{return Bind(m_sock,sa,len);};
void Close( void );
int Recv( void *buf, int len );
int Send( const void *buf, int len );
int RecvFrom( void *buf, int max, struct sockaddr_storage *sa, socklen_t *len );
int SendTo( const void *buf, int max, const struct sockaddr_storage *sa, socklen_t len );
// status
unsigned long GetBytesSent(void) {return m_sentcnt;};
unsigned long GetBytesRecv(void) {return m_recvcnt;};
const char *GetHostName(void) {return g_hostname;};
const char *GetHost(void) {return m_host;};
const char *GetPort(void) {return m_port;};
int GetFamily(void) {return m_family;};
int GetProto(void) {return m_proto;};
int GetSock(void) {return m_sock;};
int GetSocket(void) {return m_sock;};
int SockAddr( struct sockaddr_storage *sa ) {return SockAddr(m_sock,sa);};
int SockName( char *buf, int max ) {return SockName(m_sock,buf,max); };
// virtual functions (must be overridden!)
virtual int Client( const char *host, const char *port ) {return -1;};
virtual int Server( const char *host, const char *port ) {return -1;};
virtual void Closed(void) {;};
// exceptions
class SocketException
{
char *toString(void) { return strerror(errno); };
};
// static methods
static int Bind( int sock, const struct sockaddr_storage *sa, socklen_t len );
static int Recv( int sock, void *buf, int max );
static int Send( int sock, const void *buf, int len );
static int RecvFrom( int sock, void *buf, int n,
struct sockaddr_storage *sa, socklen_t *len );
static int SendTo( int sock, const void *buf, int len,
const struct sockaddr_storage *sa, int salen );
static int Host2Addr(const char *host, const char *service,
struct sockaddr_storage *sa, socklen_t *len);
static const char *Host2Name( const struct sockaddr_storage *sa,
char *buf, int max );
static int Name2Host( const char *buf, struct sockaddr_storage *sa );
static int SockAddr( int sock, struct sockaddr_storage *sa );
static int SockName( int sock, char *buf, int max );
static int String2Mac( const char *str, unsigned char *mac );
static int Mac2String( const unsigned char *mac, char *str );
static int Interface2MacAddr( const char *name, unsigned char *mac );
static int Service2Port( const char *service, int port, const char *proto );
// protected methods
protected:
void Copy( const Socket &sock );
// private methods
private:
};
#endif

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//
// TCP Daemon
//
/* prevent multiple inclusions */
#ifndef __TcpArchdaemon__
#define __TcpArchdaemon__
/* includes *****************************************************************/
#include "TcpDaemon.h"
#include "TcpThread.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class TcpArchdaemon : public TcpDaemon {
// public data
public:
// protected data
protected:
// private data
private:
// static data
// public methods
public:
// constructors
TcpArchdaemon();
// destructor
virtual ~TcpArchdaemon();
// public methods
int StartService(const char *n,const char *h,const char *p,int d=0,int c=0);
int RunService(void);
// overidden methods
int Listen( void *arg=NULL );
virtual TcpThread *ClientThread( void **parg ) {return NULL;};
// static methods
// private methods
private:
};
#endif

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//
// TCP Client
//
/* prevent multiple inclusions */
#ifndef __TcpClient__
#define __TcpClient__
/* includes *****************************************************************/
#include "TcpSocket.h"
#include "Client.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class TcpClient : public Client, public TcpSocket {
// public data
public:
// protected data
protected:
// private data
private:
// static data
// public methods
public:
// constructors
TcpClient();
TcpClient( const char *host, const char *service=NULL );
// destructor
virtual ~TcpClient();
// public methods
int ConnectUri( const char *uri );
int Connect( const char *host, const char *service=NULL );
int Reconnect(void) { Close();return Connect(GetHost(),GetPort()); };
// virtual functions
// exceptions
class TcpClientException
{
char *toString(void) { return strerror(errno); };
};
// static methods
// private methods
void Init( void );
private:
};
#endif

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//
// TCP Daemon
//
/* prevent multiple inclusions */
#ifndef __TcpDaemon__
#define __TcpDaemon__
/* includes *****************************************************************/
#include "Daemon.h"
#include "TcpServer.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class TcpDaemon : public TcpServer, public Daemon {
// public data
public:
// protected data
protected:
// private data
private:
// static data
// public methods
public:
// constructors
TcpDaemon();
// destructor
virtual ~TcpDaemon();
// public methods
int StartService(const char *n,const char *h,const char *p,int d=0,int c=0);
int RunService(void);
// static methods
// private methods
private:
};
#endif

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//
// TCP Server
//
/* prevent multiple inclusions */
#ifndef __TcpServer__
#define __TcpServer__
/* includes *****************************************************************/
#include "TcpSocket.h"
#include "Daemon.h"
#include "Server.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class TcpServer : public Server, public TcpSocket {
// public data
public:
// protected data
protected:
// logfile
// private data
private:
// socket
int m_clients;
fd_set m_cfds; /* client sockets */
// static data
// public methods
public:
// constructors
TcpServer();
TcpServer( const char *host, const char *service );
// destructor
virtual ~TcpServer();
// public methods
int ServiceUri( const char *uri );
int Service( const char *host, const char *service=NULL );
int Listen( void );
int Restart( void );
int NumClients(void) {return m_clients;};
// virtual functions
virtual int ServerTimeout(void) {return 0;};
virtual int ServerSocket(void) {return 0;}; // other socket (not client)
virtual int ClientUp( int sock ) { return 1; };
virtual void ClientDown( int sock ) {;};
virtual int ClientSock( int sock ) {return 0;};
virtual int ClientIn( int client, const char *buf, int n );
virtual int ClientOut( int client, char *buf, int max );
virtual void ClientCast( const char *buf, int len );
// exceptions
class TcpServerException
{
char *toString(void) { return strerror(errno); };
};
// static methods
// private methods
void Init(void);
private:
void ClientAdd(int sock);
};
#endif

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//
// Socket
//
/* prevent multiple inclusions */
#ifndef __TcpSocket__
#define __TcpSocket__
/* includes *****************************************************************/
#include "Socket.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class TcpSocket : public Socket {
// public data
public:
protected:
// socket
// stats
// private data
private:
// static data
// public methods
public:
// constructors
TcpSocket();
// destructor
virtual ~TcpSocket();
// copy constructor
TcpSocket( const TcpSocket &src ) {Copy(src);};
const TcpSocket& operator=( const TcpSocket &src ) {this->Copy(src);return *this;};
// public methods
int Client( const char *host, const char *port );
int Server( const char *host, const char *port );
int Accept( struct sockaddr_storage *sa );
int SendStr( const char *str );
// control
int Nagle( int flag ) {return Nagle(m_sock,flag);};
// status
// virtual functions
// exceptions
// static methods
static int Nagle( int sock, int flag );
// private methods
private:
};
#endif

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//
// TCP Thread
//
/* prevent multiple inclusions */
#ifndef __TcpThread__
#define __TcpThread__
/* includes *****************************************************************/
#include "TcpClient.h"
#include "Thread.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class TcpThread : public TcpClient, public Thread {
// public data
public:
// protected data
protected:
// private data
private:
// static data
// public methods
public:
// constructors
TcpThread();
// destructor
virtual ~TcpThread();
// public methods
void SetSocket( int sock ) {Socket::SetSocket(sock);};
int Detach(void) {return pthread_detach(pthread_self());};
// virtual functions
virtual void *Run(void *);
// exceptions
class TcpThreadException
{
char *toString(void) { return strerror(errno); };
};
// static methods
private:
};
#endif

81
include/libnet++/Thread.h Normal file
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//
// Linux Daemon
//
/* prevent multiple inclusions */
#ifndef __Thread__
#define __Thread__
/* includes *****************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <errno.h>
#include <memory.h>
#include <string.h>
#include <pthread.h>
#include "netlib.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class Thread {
// public data
public:
void *m_arg;
// protected data
protected:
pthread_t m_thread;
pthread_attr_t m_attr;
// private data
private:
bool m_join;
// public methods
public:
// constructors
Thread();
// destructor
virtual ~Thread();
Thread( const Thread& );
const Thread& operator=( const Thread& );
// public methods
void Init(void);
int Start( void *arg = NULL, bool detach = false );
int Stop( void );
int Join( void **pptr = NULL );
pthread_t GetTid(void) {return m_thread;};
// virtual functions
virtual bool Prep(void);
virtual void *Run(void *) = 0; // {return NULL;};
// exceptions
class ThreadException
{
char *toString(void) { return strerror(errno); };
};
// static methods to override
// private methods
private:
// signal catchers (do not override)
};
#endif

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include/libnet++/Timer.h Normal file
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//
// Linux Daemon
//
/* prevent multiple inclusions */
#ifndef __Timer__
#define __Timer__
/* includes *****************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <errno.h>
#include <string.h>
#include <signal.h>
#include <time.h>
#include <sys/time.h>
#include "netlib.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class Timer {
// public data
public:
// protected data
protected:
struct timespec m_timespec;
bool m_running;
// private data
private:
// public methods
public:
// constructors
Timer();
// destructor
virtual ~Timer();
// public methods
// virtual functions
virtual int Restart(void);
virtual int Start( unsigned long usec );
virtual void Stop(void);
virtual unsigned long Remaining(void);
virtual int Wait(void);
virtual int Sync(void); // Wait()+Restart()
// exceptions
class TimerException
{
char *toString(void) { return strerror(errno); };
};
// static methods
static void Sleep( unsigned int sec ) { sleep(sec); };
static void MilliSleep( unsigned long msec ) { msleep(msec); };
static void MicroSleep( unsigned long usec ) { usleep(usec); };
static void NanoSleep( unsigned long nsleep );
// private methods
private:
// signal catchers (do not override)
};
#endif

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//
// TCP Daemon
//
/* prevent multiple inclusions */
#ifndef __UdpArchdaemon__
#define __UdpArchdaemon__
/* includes *****************************************************************/
#include "UdpDaemon.h"
#include "UdpThread.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class UdpArchdaemon : public UdpDaemon {
// public data
public:
// protected data
protected:
// private data
private:
// static data
// public methods
public:
// constructors
UdpArchdaemon();
// destructor
virtual ~UdpArchdaemon();
// public methods
int StartService(const char *n,const char *h,const char *p,int d=0,int c=0);
int RunService(void);
// overidden methods
int Listen( void *arg=NULL );
virtual UdpThread *ClientThread( void **parg ) {return NULL;};
// static methods
// private methods
private:
};
#endif

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//
// UDP Caster
//
/* prevent multiple inclusions */
#ifndef __UdpCaster__
#define __UdpCaster__
/* includes *****************************************************************/
#include "UdpSocket.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class UdpCaster : public UdpSocket {
// public data
public:
protected:
// private data
private:
// static data
// public methods
public:
// constructors
UdpCaster();
UdpCaster( const char *host, const char *service );
// destructor
virtual ~UdpCaster();
// public methods
int BroadcasterUri( const char *uri );
int Broadcaster( const char *host, const char *service=NULL );
int CasterUri( const char *uri );
int Caster( const char *host, const char *service=NULL );
int Restart( void );
// virtual functions
virtual int SendTo( const void *buf, int max );
// exceptions
class UdpCasterException
{
char *toString(void) { return strerror(errno); };
};
// static methods
// private methods
void Init( void );
private:
};
#endif

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//
// TCP Client
//
/* prevent multiple inclusions */
#ifndef __UdpClient__
#define __UdpClient__
/* includes *****************************************************************/
#include "UdpSocket.h"
#include "Client.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class UdpClient : public Client, public UdpSocket {
// public data
public:
// protected data
protected:
// private data
private:
// static data
// public methods
public:
// constructors
UdpClient();
UdpClient( const char *host, const char *service );
// destructor
virtual ~UdpClient();
// public methods
int ConnectUri( const char *uri );
int Connect( const char *host, const char *service=NULL );
int Reconnect() { Close();return Connect(GetHost(),GetPort()); };
int ListenUri( const char *uri );
int Listen( const char *host, const char *port );
// virtual functions
// exceptions
class UdpClientException
{
char *toString(void) { return strerror(errno); };
};
// static methods
private:
};
#endif

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//
// TCP Daemon
//
/* prevent multiple inclusions */
#ifndef __UdpDaemon__
#define __UdpDaemon__
/* includes *****************************************************************/
#include "Daemon.h"
#include "UdpServer.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class UdpDaemon : public UdpServer, public Daemon {
// public data
public:
// protected data
protected:
// private data
private:
// static data
// public methods
public:
// constructors
UdpDaemon();
// destructor
virtual ~UdpDaemon();
// public methods
int StartService(const char *n,const char *h,const char *p,int d=0,int c=0);
int RunService(void);
// static methods
// private methods
private:
};
#endif

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//
// TCP Server
//
/* prevent multiple inclusions */
#ifndef __UdpServer__
#define __UdpServer__
/* includes *****************************************************************/
#include "UdpSocket.h"
#include "Daemon.h"
#include "Server.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class UdpServer : public Server, public UdpSocket {
// public data
public:
// protected data
protected:
// private data
private:
// static data
// public methods
public:
// constructors
UdpServer();
UdpServer( const char *host, const char *service );
// destructor
virtual ~UdpServer();
// public methods
int ServiceUri( const char *uri );
int Service( const char *host, const char *service=NULL );
int Listen( void );
int Restart( void );
// virtual functions
virtual int ClientSock( int sock ) {return 0;};
virtual int ClientInOut( char *buf, int n, int max ) {return n;};
// exceptions
class UdpServerException
{
char *toString(void) { return strerror(errno); };
};
// static methods
private:
};
#endif

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//
// Socket
//
/* prevent multiple inclusions */
#ifndef __UdpSocket__
#define __UdpSocket__
/* includes *****************************************************************/
#include "Socket.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class UdpSocket : public Socket {
// public data
public:
// protected data
protected:
struct sockaddr_storage sock_addr;
socklen_t sock_len;
// private data
private:
// static data
// public methods
public:
// constructors
UdpSocket();
// destructor
virtual ~UdpSocket();
// copy constructor
UdpSocket( const UdpSocket &src ) ;
const UdpSocket& operator=( const UdpSocket &src );
// public methods
int Socket( const char *host, const char *port );
int Client( const char *host, const char *port );
int Server( const char *host, const char *port );
int Broadcast( const char *host, const char *port,
struct sockaddr_storage *sa, socklen_t *len );
int Listener( const char *host, const char *port );
int Multicast( const char *host, const char *port,
struct sockaddr_storage *sa, socklen_t *len );
int RecvFrom( void *buf, int max );
int SendTo( const void *buf, int len );
// control
// status
// virtual functions
// exceptions
// static methods
// private methods
private:
};
#endif

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//
// UDP Thread
//
/* prevent multiple inclusions */
#ifndef __UdpThread__
#define __UdpThread__
/* includes *****************************************************************/
#include "UdpClient.h"
#include "Thread.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class UdpThread : public UdpClient, public Thread {
// public data
public:
// protected data
protected:
// private data
private:
// static data
// public methods
public:
// constructors
UdpThread();
// destructor
virtual ~UdpThread();
// public methods
void SetSocket( int sock ) {Socket::SetSocket(sock);};
// virtual functions
virtual void *Run(void *);
// exceptions
class UdpThreadException
{
char *toString(void) { return strerror(errno); };
};
// static methods
private:
};
#endif

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//
// TCP Client
//
/* prevent multiple inclusions */
#ifndef __UdsClient__
#define __UdsClient__
/* includes *****************************************************************/
#include "UdsSocket.h"
#include "Client.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class UdsClient : public Client, public UdsSocket {
// public data
public:
// protected data
protected:
// private data
private:
// static data
// public methods
public:
// constructors
UdsClient();
UdsClient( const char *file );
// destructor
virtual ~UdsClient();
// public methods
int Connect( const char *file );
// virtual functions
// exceptions
class UdsClientException
{
char *toString(void) { return strerror(errno); };
};
// static methods
private:
};
#endif

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//
// TCP Daemon
//
/* prevent multiple inclusions */
#ifndef __UdsDaemon__
#define __UdsDaemon__
/* includes *****************************************************************/
#include "Daemon.h"
#include "UdsServer.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class UdsDaemon : public UdsServer, public Daemon {
// public data
public:
// protected data
protected:
// private data
private:
// static data
// public methods
public:
// constructors
UdsDaemon();
// destructor
virtual ~UdsDaemon();
// public methods
int StartService(const char *f,int d=0,int c=0);
int RunService(void);
// static methods
// private methods
private:
};
#endif

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//
// TCP Server
//
/* prevent multiple inclusions */
#ifndef __UdsServer__
#define __UdsServer__
/* includes *****************************************************************/
#include "UdsSocket.h"
#include "Daemon.h"
#include "Server.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class UdsServer : public Server, public UdsSocket {
// public data
public:
// protected data
protected:
// private data
private:
// static data
// public methods
public:
// constructors
UdsServer();
UdsServer( const char *file );
// destructor
virtual ~UdsServer();
// public methods
int Service( const char *file );
int Listen( void );
int Restart( void );
// virtual functions
virtual int ClientSock( int sock ) {return 0;};
virtual int ClientInOut( char *buf, int n, int max ) {return n;};
// exceptions
class UdsServerException
{
char *toString(void) { return strerror(errno); };
};
// static methods
private:
};
#endif

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//
// Socket
//
/* prevent multiple inclusions */
#ifndef __UdsSocket__
#define __UdsSocket__
/* includes *****************************************************************/
#include "Socket.h"
#include <sys/un.h>
/* defines ******************************************************************/
#define MAX_UDS_CLIENTS 10
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class UdsSocket : public Socket {
// public data
public:
// protected data
protected:
char m_file[1024];
struct sockaddr_storage sock_addr;
socklen_t sock_len;
// private data
private:
// static data
// public methods
public:
// constructors
UdsSocket();
// destructor
virtual ~UdsSocket();
// copy constructor
UdsSocket( const UdsSocket &src ) ;
const UdsSocket& operator=( const UdsSocket &src );
// public methods
int Socket( const char *file );
int Client( const char *file );
int Server( const char *file );
// control
// status
// virtual functions
// exceptions
// static methods
// private methods
private:
};
#endif

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//
// UDP Thread
//
/* prevent multiple inclusions */
#ifndef __UdsThread__
#define __UdsThread__
/* includes *****************************************************************/
#include "UdsClient.h"
#include "Thread.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
class UdsThread : public UdsClient, public Thread {
// public data
public:
// protected data
protected:
// private data
private:
// static data
// public methods
public:
// constructors
UdsThread();
// destructor
virtual ~UdsThread();
// public methods
void SetSocket( int sock ) {Socket::SetSocket(sock);};
// virtual functions
virtual void *Run(void *);
// exceptions
class UdsThreadException
{
char *toString(void) { return strerror(errno); };
};
// static methods
private:
};
#endif

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//
// URI Parser
// Neal Probert
//
/* prevent multiple inclusions */
#ifndef __UriParse__
#define __UriParse__
/* includes *****************************************************************/
#include <stdlib.h>
#include <ctype.h>
#include <string.h>
#include <string>
#include <vector>
#include "QueryString.h"
/* defines ******************************************************************/
/* macros *******************************************************************/
/* structs & typedefs *******************************************************/
/* c class definitions ******************************************************/
//
// Chop up the URI into it's component parts
//
class UriParse {
// public data
public:
std::string Proto;
std::string User;
std::string Pass;
std::string Host;
std::string Port;
std::string Path;
std::vector<QueryString> Queries;
// private data
private:
int Rate;
// static data
// public methods
public:
// constructors
UriParse();
UriParse( const char *uri );
// destructor
virtual ~UriParse();
// access methods
int setUri( const char *uri ); // parse
int getUri( char *buf, int size );
void setProto( const char *s ) { Proto = s; };
void setUser( const char *s ) { User = s; };
void setPassword( const char *s ) { Pass = s; };
void setHost( const char *s ) { Host = s; };
void setService( const char *s ){ Port = s; };
void setPort( int p ) { Port = p; };
void setPath( const char *s ) { Path = s; };
void setRate( int r ) { Rate = r; };
const char *getProto(void) { return Proto.c_str(); };
const char *getUser(void) { return User.c_str(); };
const char *getPassword(void) { return Pass.c_str(); };
const char *getHost(void) { return Host.c_str(); };
const char *getService(void) { return Port.c_str(); };
int getPort(void);
const char *getPath(void) { return Path.c_str(); };
int getRate(void) { return Rate; };
void setQuery( const char *name, const char *value );
const char *getQuery( const char *name );
// static methods
// private methods
private:
void Init(void);
int Parse( const char *uri );
};
#endif