// // UDP Client Connect // #include "netlib.h" int udp_client( const char *host, const char *service ) { int sock; /* tcp socket */ struct addrinfo hints, *res, *ressave; /* default IPv6 localhost */ if ( !host || !strlen(host) ) host = "ip6-localhost"; /* get address information */ bzero(&hints, sizeof(struct addrinfo)); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_DGRAM; if ( getaddrinfo(host, service, &hints, &res) ) { log_error("getaddrinfo"); return -1; } ressave = res; while (res) { sock = socket(res->ai_family, res->ai_socktype, res->ai_protocol); if (sock < 0) continue; // ignore // connected (allows send()/write() to be used) if ( connect(sock, res->ai_addr, res->ai_addrlen) == 0 ) break; // success // next close(sock); res = res->ai_next; } if ( !res ) { log_error("udp_client"); return -1; } freeaddrinfo(ressave); return sock; }