.\" This program is free software; you can redistribute it and/or modify .\" it under the terms of the GNU General Public License as published by .\" the Free Software Foundation; either version 3 of the License, or .\" (at your option) any later version. .\" .\" This program is distributed in the hope that it will be useful, .\" but WITHOUT ANY WARRANTY; without even the implied warranty of .\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the .\" GNU General Public License for more details. .\" .\" You should have received a copy of the GNU General Public License .\" along with this program; if not, write to the Free Software .\" Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA .\" .TH freenukum 6 .SH NAME freenukum \- Jump'n Run game .SH SYNOPSIS .B freenukum .SH DESCRIPTION The \fBFreenukum\fR game is a free software implementation of the Duke Nukum 1 game. The player must go through the levels, shoot enemy robots and find keys and access cards in order to unlock barriers and reach the exit door. .SH DATA FILES The original level files of the Duke Nukum 1 game need to be copied to \fB~/.freenukum/data\fR. This can either be the shareware episode only which is available for download free of charge from http://www.3drealms.com/duke1/index.html or the full version which contains three episodes and can also be acquired from this website. In order to unpack the data from the original game, a DOS environment is needed. This can either be \fBdosbox\fR, \fBfreedos\fR or an installation of \fBDOS\fR or \fBWindows\fR. .SH ITEMS The hero can also collect several different items, which are listed below. The collected items are shown in the right section of the screen. The more \fBfirepower\fR the hero has, the more shots can stay inside the window simultaneously. This means the hero can shoot faster and doesn not have to wait until a shot leaves the visible area. \fBKeys\fR exist in several different colors. Every key fits into the keyhole of the same color as the key is. The activation of the keyhole unlocks the door which is linked to it. The \fBAccess Card\fR work just the same way as the keys. Once used on the access card slot, it opens the laser beam which keeps the hero from passing on. The \fBBoot\fR allows the hero to jump higher and reach areas he wouldn't be able to access otherwise. The \fBGlove\fR allows the hero to activate a special switch which enables a floor where there would be none. This way the hero can walk over the floor in order to finish his goals. The \fBClamps\fR allow the hero to attach to some special ceilings. .SH CONTROL Freenukum is controlled by the keyboard. The \fBleft arrow\fR and the \fBright arrow\fR are used for walking left and right. The \fBleft CTRL key\fR is used for jumping, and the \fBleft ALT key\fR is used for shooting. In order to activate something (keyhole, exit door, elevator etc.) the \fBup arrow\fR is used. You can switch the game to fullscreen by pressing the \fBf key\fR. .SH OPTIONS No options are currently available to freenukum. .SH AUTHOR Written by Wolfgang Silbermayr. This manual page was originally written by Wolfgang Silbermayr .br Visit official homepage: http://launchpad.net/freenukum/ .SH COPYRIGHT Copyright \(co 2007-2008 The Freenukum Team. .br This is Free Software; this software is licensed under the GPL version 3, as published by the Free Software Foundation. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.